Projects Portfolio Page

Systems Engineering Projects

Real systems engineering work across kernel drivers, firmware, virtual audio, telemetry, and low-level software platforms.

Selected Work

Driver, firmware, telemetry, and virtual device delivery

3D virtual audio routing chip with waveform paths, endpoints, and blue signal lines

Virtual 7.1 Audio Endpoint System

Developed a Windows virtual audio endpoint system with multiple render and capture devices, low-latency audio routing, and ASIO bridge validation.

WDMPortClsWindows 10/11Audio Driver StackASIO Bridge

Outcome

Multi-endpoint virtual audio system validated in local testing.

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3D smart card reader and layered driver stack with PC SC APDU data flow

Smart Card Upper Filter Driver

Built and validated a Windows upper filter driver for smart card communication, including INF targeting, stack attachment, service loading, PC/SC APDU testing, and release packaging.

WDKKMDFWindows Filter DriverPC/SCAPDU

Outcome

Release x64 driver package with clean validation workflow.

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3D embedded ESP32 firmware OTA board with wireless rings and update progress UI

Rust Firmware OTA System

Ported embedded firmware from Arduino C++ to Rust ESP-IDF with Wi-Fi AP mode, web UI, NVS storage, OTA updates, hardware communication, and device-level control.

RustESP-IDFESP32OTANVSUARTI2C

Outcome

Firmware workflow with OTA upgrade and embedded device control.

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3D kernel telemetry dashboard with event streams, diagnostics widgets, and charts

Kernel Telemetry Driver

Designed a system-level telemetry concept for collecting low-level performance and event data from the operating system layer.

Windows KernelETW ConceptsTelemetryDiagnosticsC/C++

Outcome

Driver-backed diagnostics and system visibility architecture.

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3D input handling visual with keyboard signals, cursor paths, and system modules

System-Level Input Handling Tool

Built a system-level input handling concept for device interaction, input filtering, and controlled low-level event processing.

Windows Systems ProgrammingInput Stack ConceptsC/C++Driver-Level Architecture

Outcome

Controlled input processing architecture for system-level tooling.

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3D boot sequence timeline with shield, startup nodes, process blocks, and kernel layer

Boot-Start Process Control System

Developed a boot-start system-level control architecture for early initialization, protected process workflows, and reliable system startup behavior.

Windows Boot FlowSystem ServicesKernel ConceptsC/C++

Outcome

Boot-level process control and initialization workflow.

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Interactive Engineering Stack

Explore how MJNexus connects hardware to cloud-facing systems

Interactive Engineering Stack

Driver Layer

Windows drivers, Linux modules, filter drivers, virtual devices, and IOCTL contracts.